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Our submission for Athena Game Jam 2024, with the theme of Chaos!

Let's Get Kraken was made over the course of 5 days with a team size of 5, in Unreal Engine 5.2.1 until we realised it doesn't like the Water plugin, then it became 5.3.1. At 3 in the morning, 10 hours before the deadline.

Fight against the treacherous weather and waves, as you try to cross the ocean. 

Technical Designer - Ryan Hughes - (Portfolio Link)

Technical Designer - Jack Raffle - (Portfolio Link)

Game Designer - Lewis Mennim -(Portfolio Link)

Artist / Animatior - Maddie Girvan -  (Portfolio Link)

3D Artist -Charley Hargreaves - (Portfolio Link)




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Click download now to get access to the following files:

Windows.zip 793 MB

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